Slay the spire crippling cloud. Survivor is the only card in your starter deck that can Discard cards during your turn. Slay the spire crippling cloud

 
 Survivor is the only card in your starter deck that can Discard cards during your turnSlay the spire crippling cloud  For defense, every Footwork, After Image, Blur, Backflip, and Dash

Survivor is the only card in your starter deck that can Discard cards during your turn. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Channel 1 Lightning. That's not to say Spirelogs is the definitive solution to all card analysis. Notifications. Effect+: Put a card from your Exhaust pile into your hand. Currently have 3 strikes and 4 defends Upgraded crippling cloud Upgraded noxious fumes Predator 2x backflips Glass knife. The. It's not about a frost deck, it's about scaling damage mitigation at 2 energy, that does something right when you play it. Slay the Spire Indie game Roguelike Gaming Role-playing video game. I used to work 2nd shift so I had time to post these, but now I've spent the last 3. Strenght builds with Analyze or Demon Form and Heavy Blade are decently consistent offensive builds. Saves you tons of energy, cards and damage and turns Act 2 Elites, dangerous/annoying fights like Jaw Worms and Darklings and even some bosses into walks in the park. They can also be gained from merchant shops and from the effects of events, relics, and other Defect cards. To master Silent, you have to make dozens of runs and try different card combinations and strategies. Silent - Crippling cloud used to apply 3 poison and 3 weak (5 poison and 5 weak when upgraded) to a single enemy 13. Upon Upgrade, it gains 13 Block per play instead. Discard build key cards: Tactician or Reflex. The upgrade is a little weird, you need it most in first cycle, but it's not that important to draw it again. Glass Knife,. I've learned a lot of new strategies and new perspectives on cards from these threads, and that's all thanks to you awesome people. lead-pencil Heartbreaker • Additional comment actions. 2. Excuse me, adrenaline is one or even two free energy plus a bunch of card draw, noxious fumes stacks incredibly to every single enemy, and footwork makes every block so much better, I don't think an ok amount of weakness and block, a decent attack and block card, or a free weakness card can hold a candle to these extremely beneficial cards that have a. Silent - Storm of Steel used to be 1 cost when upgraded, but gave unupgraded Shivs. A large part of that endgame comes from the many relics available to players. Anyone have any specific tips or stories on how they got through their first A20 win. Dagger spray, dagger. Leaning toward Sozu but interested to hear opinions. Effect: Gain 1 Energy at the start of each. it’s because the heart only clears negative strength, the plus 9 strength is a debuff actually, which is why using it on time eater and awakened one works. Obviously I pick up malaise/leg sweep if they're offered, but i almost always skip sucker punch. Bouncing Flask applies damage to enemies, killing them faster so they deal less damage. Reply more reply. 3 and 4 blocks either of the first 2 attacks, 0. Data accurate as of January 5. Regardless of potions, I bet this could've gone the distance with another footwork, a malaise, even a crippling cloud or generally a couple more block cards like dodge n roll and leg sweep. Exhaust Cost+: 2 Energy Wiki Link: Is it a good card? A bad card? Would you only pick it up in a specific type of deck? Should the developers make some changes to this card? Comment below! Previous Discussion: Crippling Cloud Conclusion: Quite strong post-buff, 2 turn Weak to all enemies is very strong. (5) Defend: A 1-cost skill that grants 5 block. Slay the Spire. Information for upgraded cards is shown in parentheses. Bouncing Flask, Leg Sweep, Blur, Catalyst, Adrenaline, Crippling cloud are some of the stronger ones. It can be inoffensive, if you have After Image, A Thousand Cuts or Envenom. Never bad to have. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Piercing Wail is a common Skill for The Silent. Daily Slay the Spire Discussion (205/696): Ectoplasm. 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. A Thousand Cuts and Envenom both synergize well with shivs, but they're expensive and slow. If an enemy is killed by poison damage, the transferred poison will not deal damage this turn (regardless of what order enemies are in). At the end of your turn, lose 1 Dexterity. Daily Slay the Spire Discussion (448/696): Phantasmal Killer. you should try to have enough weaken to chain weaken the heart most time if you are planning on playing "fair". I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. So I just got a new phone after breaking my old one. Silent is the second character available in Slay the Spire, and not the easiest to learn. All Discussions. Corpse Explosion Silent Rare Skill. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Get inspired by our community of talented artists. If you have no AOE and u can potentially be facing reptomancer maybe you want to grab an AOE card like crippling cloud. These cards. Yet those runs are already blessed deeply by RNG. Now this is, in my opinion, a very stylish card. Currently available on Windows, Mac, Linux, PS4, Nintendo. Hexa/Slime already add status cards and you typically need to cycle your deck a few times against the guardian. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Pretty easy to set up once you have one copy of Well Laid Plans too. Speed Potion: Gain 5 Dexterity. Effect: Gain 1 Energy at the start of each turn. Exhaust. Conclude might be a bit closer but Conclude's condition makes it overall inferior to Doom and Gloom. Just very strong cards that you often want to snap-pick in Act 1 or otherwise. Bouncing Flask also tackles the AoE problems decks generally find in act 2 which makes it great for taking on elites. Last, you can simply choose a block card or something like [[shockwave]] or [[crippling cloud]] if you need them immediately. Much like the Ironclad is the classic warrior archetype, the Silent is your quintessential rogue. Members Online. Total achievements: 46. Exhaust. Daily Slay the Spire Discussion (82/696): Bullet Time. When activated, the card grants you 2 turns of Intangible status, which means they only take 1 damage from enemy attacks. - Having 2 or more copies of either: Deadly Poison, Deadly Poison+, Poisoned Stab+, Crippling Cloud+. See full list on slay-the-spire. If, for example, the enemy is attacking. Redditors when the grand arbiter of slay the spire hasn’t decided their opinion on a card yet. Calculated Gamble is negative card advantage, it is trash without a lot of reflexes in your deck, or something like bandages / tingsha to make cycling your hand actually do something. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. After over 100 hours on my phone, multiple on switch, and dozens of hours watching slay the spire content online, I'm finally ready to own. Data accurate as of December 21. woodsington • 3 yr. Often cycling orbs is part of Defect's strategy so there are many situation where Doom and Gloom will also evoke an additional orb for more damage, block or energy. It's just way too good in whatever deck you're playing at any time, because AOE weak is superb defense, and it strips artifacts. For offense I'll usually take Poisoned Stab, Bane, Dagger Spray, Bouncing Flask, Crippling Cloud, and Noxious Fumes in Acts 1-2, and then Caltrops/Catalyst later on. Daily Discussion/Debate #10: Dodge and Roll. Corpse Explosion is a Rare Skill for The Silent that applies Poison to one enemy and causes it to inflict a huge amount of damage to its companions upon death. Plan your hand wisely when cards such as Dazed or Void are present in your hand. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…Crippling Cloud Silent Uncommon Skill 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. 15 block is quite a lot if you don't have block scaling. 4 energy is amazing by any metric, but this relic basically means you get one more shop run with the gold you have. It's upgrade isn't that good but any card that lets you deal damage and gain block at the same time is generally a great get. Rare. © Valve Corporation. - Having Twisted Funnel with 1 or more copies of either: Deadly Poison, Deadly Poison+, Poisoned Stab+, Crippling Cloud+. 327 gold. You use it and take no damage, and then you win the fight. Silent seems to be the class that loves dex and big dex the most. It takes around 150-200 hours to unlock all of the achievements in the base game. Draw 1 card. Silent gets dex, and dex is applied to Leg Sweep only once. I'll always prefer Shrug It Off over it, but Shrug It Off is fantastic. Good change!Crippling Cloud 2 B Apply 4 Poison and 2 Weak to ALL enemies. It takes 3 cards you do not want in your deck and adds 3 cards which are usually better so it provides a large swing in deck power. Similarly with Wraith Form, eventually your dex may dwindle to the point that you can no longer play block cards to prevent chip damage. are very good against Repto but without further scaling you die to the Head. In spire, a lot really. Silent can struggle a lot with act 2 and cards like noxious fumes and crippling cloud are very strong. ago. I will almost always take this card Act 1. As with all things in Slay the Spire, it's relative. For the life of me, I can't beat ironclad on ascension 3. g. Reduce the cost of all cards in your hand to 0 this turn. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. 2K Online. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment randomdingo • Additional comment actions. Disregarding any strength gain, what’s the highest amount of damage you can do with one attack and one relic, without needing to play any other cards that turn or infinite scaling cards? (e. I'm usually willing to take 1 in most decks, a free 14 damage can be really good, especially in fights with multiple enemies. The downside being u have to play only 3 cards can actually be not that big of a downside if u have high cost defensive cards like crippling cloud or leg sweep. Draw 1 (2) card (s). Bouncing Flask is a good source of single-target poison damage, as it adds 9 (12) Poison total if there is one enemy. Corpse Explosion Silent Rare Skill . The upgrade is also great giving you 7 instead of 3 poison is a lot of extra damage. Ironclad Pain build. Crippling cloud+ with sadistic nature+ applies 7 poison and deals 14 AOE damage since both poison and weak de buffs are applied. Daily Discussion/Debate #53: Dash. This is because the deck has super high burst damage due to cards like Crippling Cloud and Bouncing Flask. I think I only picked it 1 or 2 times ever. 171K subscribers in the slaythespire community. AFAIK the only AOE silent has are crippling cloud, die die die, all out attack, dagger spray, and thousand cuts. Silent's most consistent build is definitely poison bunker. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Under what circumstances can you make a Spire resident engage in self-cannibalism? 3. Time Eater is a hard counter to some deck types, such as infinite decks that rely on [ [Flash of Steel]] or [ [Dropkick]]. So after playing 2 Wraith Forms you will lose 2 Dexterity at the end of each turn. Save Data Cloud. Basically no deck doesn't want at least one copy. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Channel 1 Frost. Doppelganger Silent Rare Skill. crescendo is a strong act 1 card, having control on when to stance change for high damage is very important against some a1 enemies like jaw worm, slimes, red slaver, thief +, good against gremlin nob and lagavulin, all 3 act 1 bosses. The discard is almost always an additional positive and not a negative. Even with just a single copy of Bouncing Flask (sadistic procs for every flask) or Crippling Cloud (sadistic procs twice on every enemy, once for poison and once for weak) it can be very strong. Exhaust. Call me with up to 10 [ [ name ]]. If you have Runic Pyramid, Burst+ can work well with Bullet Time, to compensate for the lack of an energy relic. Patch V2. r/slaythespire. silent A20 guide helps! Hey guys, im at about a 70-80 hours into the game and am really struggling with silent A20 runs. Analysing the strength of a relic through other card games that work completely different than slay the spire doesn't make much sense. Really really good damage relic given that Poison is Silent's preferred way of dealing damage. g. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Lagavulin and Gremlin Nob each take at LEAST 2 turns to set up and and sentries only do 9 damage turn 1. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Daily Slay the Spire Discussion (193/696): Double Tap. Bouncing Flask, Crippling Cloud, Catalyst Reply jkafka •. The cards of the Slay the Spire game consist of three main categories, we update the Slay the Spire tier list on a monthly basis. Please reply to me if I got something wrong so he can fix it. Silent - Grand Finale used to be 1 cost. Do you lean into poison, with some of the active poison cards like Deadly Poison or Crippling Cloud, with Bane as a nice little extra front loaded. Exhaust. Uncommon Defect Card (Power) Cost: 1 At the end of combat, heal 7 (10) HP. Next turn, gain 4 (Upgraded: 6) block. At the start of each combat, apply 1 Vulnerable to ALL enemies. ReplyTo me, it seems a little bit underwhelming for 2 energy. Also, pro-tip bonus synergy is with [Well Laid Plans], which allows you to hold onto Shiv's if you know. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Daily Slay the Spire Discussion (449/696): Philosopher's Stone. Noxious Fumes Silent Uncommon Power . As for most underrated, I'll again cheat by mentioning a few bc just so many relics to choose from, so I'm thinking pbox, ectoplasm, astrolabe, runic dome, orrery, empty cage, and toolbox. Members Online. Crippling cloud+ with sadistic nature+ applies 7 poison and deals 14 AOE damage since both poison and weak de buffs are applied. Members Online Crippling Cloud is one of them. Retain helps enable so many combos. Just for emphasis: Piercing Wail, Alchemize, Doppelganger, Malaise, Nightmare, Corpse Explosion. Effect+: You cannot draw additional cards this turn. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. I’d like a 2-cost AOE effect that added lock-on, similar to [[Crippling Cloud]] or [[Shockwave]]. Wraith Form can be amazing in a Blur or Calipers run. Second dex. 1 Energy | Deal 7 (10) damage. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Regular Price. For Ironclad, I think the most consistent is a bunker build. On almost every other fight, [[Twisted Funnel]] for 5 with ([[ Crippling Cloud+ ]] for 8 or [[ Bouncing Flask+ ]] for 16) seemed to be pretty reasonable front load. They do not unlock anything, but do count towards a Save File's completion percent. Flying Knee (Silent - Attack) Cost: 1 Energy. For Ironclad, I think the most consistent is a bunker build. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Ghostly Armor is a Skill card for the Ironclad. Then you have weakness most turns and heel hook is a 5 damage when silent struggles early. r/slaythespire. Instant autopick. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. Though with Nightmare I don't feel like I can get it working consistently w/o Snecko eye; the high cost plus the requirement of having the duplicated card in hand while you use it means it's. Crippling Cloud is a Skill for The Silent that applies 4 Poison to all enemies, and then applies 2. Very risky relic to take, but not without huge upsides. Bane is a common attack card for the Silent: "Deal 7 damage. Weak is just another form of midigation, which is necessary. Some legacy cards with new beta effects might not be shown correctly. It becomes a weaker card later in the game, but still reasonably useful at. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Not a terrible card but I’d much rather deal AoE with something like [[Crippling Cloud]] or of course [[Die Die Die]] if I can get it. But you also have to be able to scale your poison and sadistic nature becomes mostly auxiliary damage in late game. against Spire Shield and Spire Spear same thing apply as against Deca and Donu. Not sure how good it is yet, but it's definitely way more pickable than it was. Interacts well with: [ [Cloak and Dagger]], particularly upgraded. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Damage wise, caltrops if you're really. Global Achievements. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. Crippling Poison+ needs to be a 3 Weak/3 Poison AoE like Shockwave+. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. The total possible damage that poison can deal over time can be calculated using. So long as you have skill cards, using Corruption makes them all 0 cost (and exhaust upon use), and the Dead Branch will keep conjuring new cards with each exhausted card. Top 1% Rank by size. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. I think I only picked it 1 or 2 times ever. Enchiridion - Event - Relic. I love this card. X Energy | Next turn, draw X (+1) cards and gain X (+1) Energy. Poison Potion: Apply 6 Poison to target enemy. Just your classic, everyday, good card. Have three slavers left, one is at 75% health with 4 poison, one near full with 4 poison, and one at 7 HP with 9 poison. Initially released. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Exhaust. Assuming you finish the combat in 4 turns and you have one poison stab per turn, the first poison stab deals a maximum of 18 damage (8 regular damage plus 4+3+2+1 poison damage). Members Online This card is absolutely insane with piercing wail and crippling cloud. Having a few Noxious Fumes, Catalyst, and Crippling Cloud cards in combination with the Snecko Skull or The Specimen can lead to a very fun run. On high Ascension the spear will. It's great. Even if Artifacts are still a problem Crippling Cloud can take care of the Shapes' or Shield/Spear artifacts effectively. I consider silent the easiest. It's an okay attack common. Bouncing Flask is less effective when there are multiple enemies, both because each enemy gets less Poison and because the Poison is applied randomly. Crippling Cloud Dash Distraction Endless Agony Escape Plan Eviscerate Expertise Finisher Flechettes Footwork Heel Hook Infinite Blades Leg Sweep Masterful Stab Noxious Fumes Predator Reflex Riddle with Holes Setup Skewer. Silent Starting Deck Image: Mega Crit via HGG / Joel Stadler The Silent gets the biggest starting deck at twelve cards: (5) Strike: A 1-cost attack to deal 6 damage. Then the Poison stack decreases by 1. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. In most fights I think crippling cloud is way more impactful since it immediately strips 2 artifact or weakens in addition to more up front poison while noxious fumes is really slow to do much of anything in combats that only last 4ish turns. All Discussions. 9 damage/1 energy in one turn isn't bad. With enough armor, you can basically use anything as a win condition. The second one deals 12+4+4=20 and the third deals 12+4=16 and lastly 12. Slay the Spire. Perhaps a better example is footwork+ over afterimages+. Members OnlineSlay the Spire is a really difficult game to analyze because the combinatorial depth is enormous and the game throws many different challenges at you that need to be solved in different ways. It gives you 3 relics with fixed rarity, one common, one uncommon and one rare. Slay the Spire. Also barricade and blur are simply stronger ways to carry over, albeit less consistent. When you take this relic, become Cursed. Total achievements: 46. Damage increased from 8 -> 9. If you Exhaust a card that was in your deck, it will be returned to your deck at the end of combat. Title: Ectoplasm. It is probably the best card manipulation in the game and make sentries much easier and safer. EpicElf42 • 6 yr. Effect: You cannot draw additional cards this turn. Neutralize you ideally don't want to upgrade because you want to get your Weakness chain from Leg Sweep with help from Malaise (and sometimes Crippling Cloud / Sucker Punch). 162K subscribers in the slaythespire community. And in slay the spire peace pipe isn't a very powerful relic and getting an infinite combo is usually a pipe dream. Note 1: [ [Protect]] as it currently stands is quite likely to get. 17. Snecko Skull adds 1 after Catalyst's poison. Deal 8 (Upgraded: 11) damage. Virtua Fighter 5 leaves in just a month, on July 5, while Slay the Spire is available until December 6, 2021. Glacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. Deal 11 (Upgraded: 15) Damage. Infinite Blades+ [Cloak and Dagger+] alone trigger Kunai/Shuriken/Fan, and having multiple C&D is not that uncommon, so this is a pretty strong synergy with Kunai and Shuriken in particular and can provide a lot of scaling for tougher fights. Members Online. Yeah, Nightmare, my brain bugged out and wrote "Adrenaline" and I didn't even realize it. Premium block card for the defect. Great deck cycling. There are very few cards like that, actually - cards that continue to be useful throughout all stages of the game and tend to fit into pretty much any deck. One of the awkward boss relic, its value has high variance yet still have a minor drawback. ) crippling cloud and the footworks are good. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Draw 1 card for each unique Orb you have. Dash (Silent - Attack)Reply. Call me with up to 10 [ [ name ]], where name is a card, relic, event, or potion. Effect+: This turn, your next 2 Attacks are played twice. Type: Relic. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. 3. Bob9thousand • 1 yr. Jan 20, 2020 @ 9:33am Reptomancer stronger than any boss So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. Freighnos • 4 yr. Global Achievements. Lets you hold onto more block cards for when you know you are being attacked. Daily Discussion Index. Cold Snap Defect Common Attack. However, the synergies are far worse than other damage common side effects - it's pretty rare to build a deck around discard, especially at high ascension. For the double boss, remember that cards like Piercing Wail, Malaise, Crippling Cloud can all be very effective ways to reduce incoming damage. Power Potion: Add 1 of 3 random Power cards to your hand, it costs 0 this turn. The Silent is the 2nd Slay the Spire character and one that has piqued my interest for a while. Very good against Byrds but Silent doesn't struggle the most there with Shivs or Poison. 0% confident you mentioned Burst, Crippling Cloud, Nightmare, and Catalyst in your post. 2: Happy Holidays! Slice card buffed. Daily Discussion/Debate #25: Bouncing Flask. Members Online. Effect+: This turn, your next 2 Attacks are played twice. ago. This is where card draw becomes very important. Phantasmal Killer is a powerful burst tool, but it requires a lot of set up. This means each. Good change!Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Currently available on Windows, Mac, Linux, PS4, Nintendo. Discard 1 card. There are tons of skills and powers worth having in your starting hand, an early shockwave or crippling cloud can easily decide runs by themselves and most of the important powers are great to have. Daily Slay the Spire Discussion (351/696): Lesson Learned. About 4 points of weak (neutralize and sucker punch) After Image if possible (two is even better) to shut down the heart beat thing. (Also if u really need to u can break the chain) Basically a ton of upside and “not actually a downside” means pocket watch is incredible in most decks. Most common scenario for it is like a worse Prepared+, where you discard before you draw. I even prefer poison stab because act 1 it's much better against the elites on average. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. ago. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Daily Discussion #125: Coffee Dripper. It's really strong, and usually an easy pick for most decks. Too many of them can hurt your first turn, as is the case with many Innate cards. You draw flask, and all 3 poisons go on the nearly dead guy every time. It's not about a frost deck, it's about scaling damage mitigation at 2 energy, that does something right when you play it. The most prominent cards in the group B are. Most have exclusive and powerful effects that you can’t replace, while you have many opportunities to remove cards in a run. I rarely run Exhuast decks so I've never found a great use for this card. Community content is available under CC-BY-SA unless otherwise noted. Plorp • 5 yr. Not sure how good it is yet, but it's definitely way more pickable than it was. Spire Growth, Chosen, Chosen+X, Gremlin Nob, and Lagavulin from the Dead Adventurer event, drinking a Speed or Flex potion at start of the Heart Fight or Time Eater, to name a few. 3 Piercing Shrieks to shut down the 12* attacks. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. You don't really want it in your deck, but if you don't take it you die to Gremlin Nob. Call me with up to 10 [ [ name ]], where name is a card, relic, event, or potion. Applying Weak can sometimes block for 10 or more, which is a big deal. When you have a daily with Hoarder, these can be just disgusting. Noxious Fumes, a power that applies two poison (three upgraded) to enemies at the start of every turn - great for scaling while you focus on defense. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. ago. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. It's really strong, and usually an easy pick for most decks. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Call me with up to 10 [[ name ]], where name is a card, relic, event, or potion. Unload is not a great rare card so whatever you were offered besides that might have been a better option. huge upgrades to poison cards like crippling cloud, bouncing flask, corpse explosion, big damage upgrades to all attacks, usually more than an upgraded. The second issue is relevant for most synergies in StS. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. add_photo_alternate UPLOAD AN IMAGE. I'm usually willing to take 1 in most decks, a free 14 damage can be really good, especially in fights with multiple enemies. Outside of desperately trying to get single target scaling against the 3 enemies mentioned above, it's an occasional enabler for Catalyst when you greeded it. The *only* cards that do more than 1 weak unupgraded are leg sweep, crippling cloud and malaise. Mysteriously clean and smooth, dirt and grime fall off inexplicably. Relics are ring of snakes, bronze scales, and shuriken. Not sure how good it is yet, but it's definitely way more pickable than it was.